dialog [options] [<body>]
Display help.
The title of the dialog. If not specified, defaults to "Attention".
The text for the first button.
The text for the first button.
Specify the way in which the dialog is displayed. If not specified the default is "notifier".
The RNotifier
API will be used. The behaviour of RNotifier
depends on the handset configuration, but normally it will result in a graphical dialog being displayed.
The user will be interacted with via the console that the dialog command is connected to. In this mode, pressing the enter (or on some platforms, select) key corresponds to pressing the first button and any other input corresponds to pressing the second button.
The dialog is not shown to the user and it is assumed that the first button is always pressed. This mode allows all user interaction to be disabled.
I<Can also be specified by defining the environment variable 'DIALOG_IMPL'.>
The body of the dialog. If not specified, the body is read from stdin
. [string]
Displays a UI dialog.
Up to two buttons are supported. If neither --first-button
or --second-button
are specified, two buttons are shown, OK
and Cancel
. The button the user selected can be determined by the return code of the command. The first button will produce a return code of zero (0), and the second a code of one (1). If there was an error displaying the dialog, the error code will be returned (always a negative number). The return code makes it possible to write scripts like:
dialog "Do you want to proceed?" && do_something
This will result in do_something
only being executed if the user presses the first button. An error or the user pressing the second button with NOT result in do_something
being executed. Note that killing a dialog command while it is running will usually result in the device crashing or hanging, to prevent this the dialog command traps the CTRL-C key combination.
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